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I was tasked with:  model cleanup, lighting, animation, texturing, rendering to compositing.
Programs used: Houdini, Cinema 4d, After Effects
got  a chance to create steam but this did not make it into the cut we went with steam plates in 2d.
While working on Coke mainly, I was also tasked with creating the inner workings of the iphone from selfie camera view perspective.
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